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Git Commits -> Revision d367082
Revision d367082 by Charlie Jolly (master) January 29, 2020, 12:37 (GMT) |
Fix T73469: OSL: Vector Math Node modulo uses wrong function This also fixes glsl version of fmod when both inputs are negative. Differential Revision: https://developer.blender.org/D6704 |
Commit Details:
Full Hash: d3670823b37750e4d993ca28dbd094fee8519c1b
Parent Commit: 051ee76
Lines Changed: +9, -8
4 Modified Paths:
/intern/cycles/kernel/shaders/node_vector_math.osl (+1, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_math.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl (+6, -5) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_math.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl (+6, -5) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl (+1, -1) (Diff)