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Git Commits -> Revision d3670aa
Revision d3670aa by Ton Roosendaal (master) March 27, 2004, 11:32 (GMT) |
- bug fix #996 Apparently the reorganize of code in this c file, to merge the converter routines for normal Mesh and subsurfed Mesh, cancelled out the fix I did before to make sure Material option Wire correctly takes the OPTIM mode into account. Error was that it always rendered in OPTIM wire for subsurf, regardless setting for subsurf. |
Commit Details:
Full Hash: d3670aa4be04ff89506146c9b8f1184c3093021a
SVN Revision: 2180
Parent Commit: 34693b4
Lines Changed: +5, -2
1 Modified Path:
/source/blender/renderconverter/intern/convertBlenderScene.c (+5, -2) (Diff)