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Git Commits -> Revision d378820
Revision d378820 by Johnny Matthews (master) June 30, 2021, 03:39 (GMT) |
Geometry Nodes: Curve Primitive Quadratic Bezier Segment This patch is for a node that creates a poly spline from a 3 point quadratic Bezier. Resolution is also specified. Curve primitives design task: T89220 Differential Revision: https://developer.blender.org/D11649 |
Commit Details:
Full Hash: d3788207aae6e7a3546850a5d6e71ed552030cc0
Parent Commit: 21ebee2
Committed By: Hans Goudey
Lines Changed: +88, -0
1 Added Path:
/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc (+82, -0) (View)
6 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)