Blender Git Commit Log

Git Commits -> Revision d378820

Revision d378820 by Johnny Matthews (master)
June 30, 2021, 03:39 (GMT)
Geometry Nodes: Curve Primitive Quadratic Bezier Segment

This patch is for a node that creates a poly spline from a
3 point quadratic Bezier. Resolution is also specified.

Curve primitives design task: T89220

Differential Revision: https://developer.blender.org/D11649

Commit Details:

Full Hash: d3788207aae6e7a3546850a5d6e71ed552030cc0
Parent Commit: 21ebee2
Committed By: Hans Goudey
Lines Changed: +88, -0

1 Added Path:

/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc (+82, -0) (View)

6 Modified Paths:

/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021