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Git Commits -> Revision d4783e0

Revision d4783e0 by Clément Foucault (master)
May 12, 2021, 15:20 (GMT)
Fix T87851 EEVEE: Performance regression with baked lighting & transparency

This was caused by the drivers not optimizing the shader enough to remove
the samplers and data used by closure eval. Removing the lighting loops
from the depth shader fixes the perf regression.

Commit Details:

Full Hash: d4783e019e3d34e7db49e4a7e2bc611f0956d989
Parent Commit: c1f7f18
Lines Changed: +56, -37

1 Modified Path:

/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl (+56, -37) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021