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Git Commits -> Revision d4fde84
Revision d4fde84 by Antonis Ryakiotakis (master) August 18, 2013, 22:44 (GMT) |
Fix #34485 sculpt strength weirdly inverted with some mesh part. The view vector was not being calculated correctly. Shamelessly rip off correct transform to object space from projective texture painting code. |
Commit Details:
Full Hash: d4fde84bbdd144b7a62c77c64db994d1b2f16f2e
SVN Revision: 59250
Parent Commit: 676b019
Lines Changed: +9, -7
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt.c (+9, -7) (Diff)