Blender Git Commit Log

Git Commits -> Revision d4fde84

Revision d4fde84 by Antonis Ryakiotakis (master)
August 18, 2013, 22:44 (GMT)
Fix #34485 sculpt strength weirdly inverted with some mesh part.

The view vector was not being calculated correctly. Shamelessly rip off
correct transform to object space from projective texture painting code.

Commit Details:

Full Hash: d4fde84bbdd144b7a62c77c64db994d1b2f16f2e
SVN Revision: 59250
Parent Commit: 676b019
Lines Changed: +9, -7

1 Modified Path:

/source/blender/editors/sculpt_paint/sculpt.c (+9, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021