Blender Git Loki

Git Commits -> Revision d54c249

October 23, 2014, 20:42 (GMT)
Separate SSAO pass - it's unlikely we'll be able to reuse this with
depth of field in one pass, so better separate the shaders as well

Commit Details:

Full Hash: d54c249a7b5a4559a30db92644e89d7165049797
Parent Commit: 3967f56
Lines Changed: +267, -262

1 Added Path:

/source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl (+135, -0) (View)

1 Deleted Path:

/source/blender/gpu/shaders/gpu_shader_fx_frag.glsl (+0, -135)

4 Modified Paths:

/SConstruct (+1, -1) (Diff)
/source/blender/gpu/CMakeLists.txt (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+124, -122) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+5, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021