Blender Git Loki
Git Commits -> Revision d599b64
Revision d599b64 by Campbell Barton (master) October 21, 2012, 07:58 (GMT) |
style cleanup: bge, switch statements mostly. also left bmesh decimator on in previous commit. |
Commit Details:
Full Hash: d599b643b7a1882ea79851e334d7ed133f362bb3
SVN Revision: 51472
Parent Commit: f3ece5a
Lines Changed: +899, -926
81 Modified Paths:
/source/blender/blenkernel/intern/cloth.c (+7, -11) (Diff)
/source/blender/blenkernel/intern/curve.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/implicit.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+10, -8) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+1, -2) (Diff)
/source/blender/blenlib/intern/boxpack2d.c (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_250.c (+1, -1) (Diff)
/source/blender/bmesh/operators/bmo_create.c (+1, -1) (Diff)
/source/blender/collada/AnimationExporter.cpp (+1, -1) (Diff)
/source/blender/collada/AnimationImporter.cpp (+6, -7) (Diff)
/source/blender/collada/EffectExporter.cpp (+1, -1) (Diff)
/source/blender/collada/ImageExporter.cpp (+1, -1) (Diff)
/source/blender/collada/MeshImporter.cpp (+1, -1) (Diff)
/source/blender/compositor/intern/COM_NodeOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp (+1, -1) (Diff)
/source/blender/editors/armature/editarmature.c (+3, -1) (Diff)
/source/blender/editors/armature/meshlaplacian.c (+3, -3) (Diff)
/source/blender/editors/object/object_vgroup.c (+12, -12) (Diff)
/source/blender/editors/render/render_update.c (+1, -1) (Diff)
/source/blender/editors/render/render_view.c (+0, -1) (Diff)
/source/blender/editors/screen/screen_ops.c (+1, -1) (Diff)
/source/blender/editors/space_image/image_ops.c (+1, -2) (Diff)
/source/blender/editors/space_image/space_image.c (+1, -1) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -1) (Diff)
/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp (+1, -1) (Diff)
/source/blender/imbuf/intern/dds/PixelFormat.h (+31, -31) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+6, -6) (Diff)
/source/blender/makesrna/rna_cleanup/rna_cleaner.py (+6, -6) (Diff)
/source/blender/modifiers/intern/MOD_decimate.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_explode.c (+5, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_particle_info.c (+12, -12) (Diff)
/source/blender/python/intern/bpy_rna.c (+1, -1) (Diff)
/source/blender/quicktime/apple/qtkit_import.m (+6, -6) (Diff)
/source/blender/render/intern/source/envmap.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+3, -6) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+5, -7) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+5, -8) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+1, -2) (Diff)
/source/gameengine/Converter/KX_ConvertProperties.cpp (+4, -5) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+4, -5) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/BoolValue.cpp (+16, -19) (Diff)
/source/gameengine/Expressions/FloatValue.cpp (+116, -120) (Diff)
/source/gameengine/Expressions/InputParser.cpp (+88, -88) (Diff)
/source/gameengine/Expressions/IntValue.cpp (+133, -138) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+2, -3) (Diff)
/source/gameengine/Expressions/StringValue.cpp (+26, -25) (Diff)
/source/gameengine/Expressions/VectorValue.cpp (+25, -26) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp (+20, -22) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+34, -33) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+26, -26) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+53, -54) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp (+20, -20) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+21, -23) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+49, -31) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -8) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+22, -22) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+8, -9) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+1, -2) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+4, -5) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+44, -47) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+4, -6) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+4, -4) (Diff)
/source/blender/blenkernel/intern/curve.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/implicit.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/material.c (+10, -8) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+1, -2) (Diff)
/source/blender/blenlib/intern/boxpack2d.c (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_250.c (+1, -1) (Diff)
/source/blender/bmesh/operators/bmo_create.c (+1, -1) (Diff)
/source/blender/collada/AnimationExporter.cpp (+1, -1) (Diff)
/source/blender/collada/AnimationImporter.cpp (+6, -7) (Diff)
/source/blender/collada/EffectExporter.cpp (+1, -1) (Diff)
/source/blender/collada/ImageExporter.cpp (+1, -1) (Diff)
/source/blender/collada/MeshImporter.cpp (+1, -1) (Diff)
/source/blender/compositor/intern/COM_NodeOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp (+1, -1) (Diff)
/source/blender/editors/armature/editarmature.c (+3, -1) (Diff)
/source/blender/editors/armature/meshlaplacian.c (+3, -3) (Diff)
/source/blender/editors/object/object_vgroup.c (+12, -12) (Diff)
/source/blender/editors/render/render_update.c (+1, -1) (Diff)
/source/blender/editors/render/render_view.c (+0, -1) (Diff)
/source/blender/editors/screen/screen_ops.c (+1, -1) (Diff)
/source/blender/editors/space_image/image_ops.c (+1, -2) (Diff)
/source/blender/editors/space_image/space_image.c (+1, -1) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -1) (Diff)
/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp (+1, -1) (Diff)
/source/blender/imbuf/intern/dds/PixelFormat.h (+31, -31) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+6, -6) (Diff)
/source/blender/makesrna/rna_cleanup/rna_cleaner.py (+6, -6) (Diff)
/source/blender/modifiers/intern/MOD_decimate.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_explode.c (+5, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_particle_info.c (+12, -12) (Diff)
/source/blender/python/intern/bpy_rna.c (+1, -1) (Diff)
/source/blender/quicktime/apple/qtkit_import.m (+6, -6) (Diff)
/source/blender/render/intern/source/envmap.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+3, -6) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+5, -7) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+5, -8) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+1, -2) (Diff)
/source/gameengine/Converter/KX_ConvertProperties.cpp (+4, -5) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+4, -5) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/BoolValue.cpp (+16, -19) (Diff)
/source/gameengine/Expressions/FloatValue.cpp (+116, -120) (Diff)
/source/gameengine/Expressions/InputParser.cpp (+88, -88) (Diff)
/source/gameengine/Expressions/IntValue.cpp (+133, -138) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+2, -3) (Diff)
/source/gameengine/Expressions/StringValue.cpp (+26, -25) (Diff)
/source/gameengine/Expressions/VectorValue.cpp (+25, -26) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp (+20, -22) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+34, -33) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+26, -26) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+53, -54) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp (+20, -20) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+21, -23) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+49, -31) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -8) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+22, -22) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+8, -9) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+1, -2) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+4, -5) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+44, -47) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+4, -6) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+4, -4) (Diff)