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Git Commits  -> Revision d7d0166
		
			
			
		
| Revision d7d0166 by Clément Fukhaut (pbr-viewport) May 31, 2016, 16:08 (GMT) | 
| -Fixed SSR : Using depth buffer for increased precision but using another slot -Fixed some typos | 
Commit Details:
Full Hash: d7d0166386b323756d7751816cdbc6e26224a7cc
Parent Commit: 6ebbef4
Lines Changed:  +54,  -103
6 Modified Paths:
/source/blender/gpu/intern/gpu_codegen.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+13, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_bsdf_ambient_occlusion.glsl (+1, -18) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_bsdf_toon.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_bsdf_transparent.glsl (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_utils.glsl (+33, -76) (Diff)
/source/blender/gpu/intern/gpu_material.c (+13, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_bsdf_ambient_occlusion.glsl (+1, -18) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_bsdf_toon.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_bsdf_transparent.glsl (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_material_utils.glsl (+33, -76) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021