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Git Commits -> Revision d921d6b

Revision d921d6b by Ton Roosendaal (master)
December 30, 2005, 11:25 (GMT)
Orange: daily noodle updates;

- Texture Node: now displays 'intensity values' in node too, and has input,
and shows in buttons when activated in Node editor. (no browsing buttons
yet...)

- New: "Normal Node". This uses a new UI button, which allows to quickly
input a normal vector, based on spherical coordinates.
The Normal Node has optional vector input, and delivers a dot product
then. This can be used as a blending factor between nodes, or for fake
extra light in a certain direction.

- New: "Geometry Node". This actually replaces the Input node. It offers
all coordinates (vectors) as being the starting point for shading and
for textures. Note: for preview render this doesn't give much different
results yet... this is the start for real render support!

- http://www.blender.org/bf/rt5.jpg
The two new nodes in action

- Bugfix: the "Block" button (which delivers popups) did not return a
correct event when nothing happened (mouse moved out), which could
cause mouse clicks to be passed on to the queue.

Commit Details:

Full Hash: d921d6be6f3b06cc49923d3546b4105ec9a247f4
SVN Revision: 6251
Parent Commit: 10d67f2
Lines Changed: +421, -98

12 Modified Paths:

/source/blender/blenkernel/BKE_node.h (+5, -1) (Diff)
/source/blender/blenkernel/intern/node.c (+13, -0) (Diff)
/source/blender/blenkernel/intern/node_shaders.c (+103, -6) (Diff)
/source/blender/include/BIF_interface.h (+9, -2) (Diff)
/source/blender/src/buttons_shading.c (+73, -54) (Diff)
/source/blender/src/drawnode.c (+42, -14) (Diff)
/source/blender/src/editnode.c (+16, -10) (Diff)
/source/blender/src/header_buttonswin.c (+17, -5) (Diff)
/source/blender/src/interface.c (+65, -3) (Diff)
/source/blender/src/interface_draw.c (+75, -1) (Diff)
/source/blender/src/mywindow.c (+1, -1) (Diff)
/source/blender/src/previewrender.c (+2, -1) (Diff)
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