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Git Commits -> Revision dad10ab
Revision dad10ab by Campbell Barton (master) May 18, 2017, 10:43 (GMT) |
DwM: Support flat-shaded w/ clay & eevee engines Needed for sculpt mode drawing w/ engines, see: T51497 |
Commit Details:
Full Hash: dad10ab11836a164b0c92f3252e1b60d206c2f13
Parent Commit: 5dd9e17
Lines Changed: +130, -28
9 Modified Paths:
/source/blender/draw/engines/clay/clay_engine.c (+39, -9) (Diff)
/source/blender/draw/engines/clay/shaders/clay_frag.glsl (+5, -0) (Diff)
/source/blender/draw/engines/clay/shaders/clay_vert.glsl (+5, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+53, -19) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+6, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+6, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+14, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)
/source/blender/draw/engines/clay/shaders/clay_frag.glsl (+5, -0) (Diff)
/source/blender/draw/engines/clay/shaders/clay_vert.glsl (+5, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+53, -19) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+6, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+6, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+14, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)