Blender Git Loki
Git Commits -> Revision dbf4328
Revision dbf4328 by Mitchell Stokes (master) April 13, 2013, 21:09 (GMT) |
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python. |
Commit Details:
Full Hash: dbf4328f3fba5e1fbd39422d6a322f752e2e122e
SVN Revision: 56025
Parent Commit: 81cfbaa
Lines Changed: +68, -0
7 Modified Paths:
/doc/python_api/rst/bge.render.rst (+11, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+11, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+8, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp (+13, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+13, -0) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+10, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+11, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+8, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp (+13, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+13, -0) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+10, -0) (Diff)