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Git Commits -> Revision dcdf768

Revision dcdf768 by Brecht Van Lommel (master)
May 3, 2012, 09:31 (GMT)
Fix #31108: entering local view with glsl shows objects black. Now keeps lamps
affecting the material even if they are not part of the local view.

Commit Details:

Full Hash: dcdf768147d81551864cbc415dfd69176a3fc173
SVN Revision: 46224
Parent Commit: d3a5fd5
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/intern/gpu_draw.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021