Blender Git Commit Log

Git Commits -> Revision dcdf768

Revision dcdf768 by Brecht Van Lommel (master)
May 3, 2012, 09:31 (GMT)
Fix #31108: entering local view with glsl shows objects black. Now keeps lamps
affecting the material even if they are not part of the local view.

Commit Details:

Full Hash: dcdf768147d81551864cbc415dfd69176a3fc173
SVN Revision: 46224
Parent Commit: d3a5fd5
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/intern/gpu_draw.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021