Blender Git Commit Log
Git Commits -> Revision dcdf768
Revision dcdf768 by Brecht Van Lommel (master) May 3, 2012, 09:31 (GMT) |
Fix #31108: entering local view with glsl shows objects black. Now keeps lamps affecting the material even if they are not part of the local view. |
Commit Details:
Full Hash: dcdf768147d81551864cbc415dfd69176a3fc173
SVN Revision: 46224
Parent Commit: d3a5fd5
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_draw.c (+1, -1) (Diff)