Blender Git Loki
Git Commits -> Revision de7b03a
November 7, 2006, 05:32 (GMT) |
Fix for bug #5176: Crash when using display mode "Draw Sharp" This was a sculpt mode merge problem: the G_DRAWSHARP and G_SCULPTMODE flags had the same value, so Blender thought it was in sculpt mode when "Draw Sharp" was turned on, leading to segfaults. I have moved the G_SCULPTMODE flag to an unused value. |
Commit Details:
Full Hash: de7b03aca7d430dc7a551c5c919acf370aa1dc56
SVN Revision: 8770
Parent Commit: e144a05
Lines Changed: +2, -2
1 Modified Path:
/source/blender/blenkernel/BKE_global.h (+2, -2) (Diff)