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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> artificer
Ben Batt (artificer)
Total Commits : 51
Master Commits : 51
Branch Commits : 0
First Commit : August 13, 2006
Latest Commit : November 11, 2012
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2012 | 1 | |
October, 2012 | 0 | |
September, 2012 | 0 | |
August, 2012 | 0 | |
July, 2012 | 0 | |
June, 2012 | 0 | |
May, 2012 | 0 | |
April, 2012 | 0 | |
March, 2012 | 0 | |
February, 2012 | 0 | |
January, 2012 | 0 | |
December, 2011 | 0 | |
November, 2011 | 0 | |
October, 2011 | 0 | |
September, 2011 | 0 | |
August, 2011 | 0 | |
July, 2011 | 0 | |
June, 2011 | 0 | |
May, 2011 | 0 | |
April, 2011 | 0 | |
March, 2011 | 0 | |
February, 2011 | 0 | |
January, 2011 | 0 | |
December, 2010 | 0 | |
November, 2010 | 0 | |
October, 2010 | 0 | |
September, 2010 | 0 | |
August, 2010 | 0 | |
July, 2010 | 0 | |
June, 2010 | 0 | |
May, 2010 | 0 | |
April, 2010 | 0 | |
March, 2010 | 0 | |
February, 2010 | 0 | |
January, 2010 | 0 | |
December, 2009 | 0 | |
November, 2009 | 0 | |
October, 2009 | 0 | |
September, 2009 | 0 | |
August, 2009 | 0 | |
July, 2009 | 0 | |
June, 2009 | 0 | |
May, 2009 | 0 | |
April, 2009 | 0 | |
March, 2009 | 0 | |
February, 2009 | 0 | |
January, 2009 | 0 | |
December, 2008 | 0 | |
November, 2008 | 0 | |
October, 2008 | 0 | |
September, 2008 | 0 | |
August, 2008 | 3 | |
July, 2008 | 1 | |
June, 2008 | 2 | |
May, 2008 | 0 | |
April, 2008 | 0 | |
March, 2008 | 0 | |
February, 2008 | 0 | |
January, 2008 | 0 | |
December, 2007 | 0 | |
November, 2007 | 0 | |
October, 2007 | 0 | |
September, 2007 | 1 | |
August, 2007 | 0 | |
July, 2007 | 0 | |
June, 2007 | 0 | |
May, 2007 | 3 | |
April, 2007 | 6 | |
March, 2007 | 3 | |
February, 2007 | 1 | |
January, 2007 | 7 | |
December, 2006 | 3 | |
November, 2006 | 6 | |
October, 2006 | 0 | |
September, 2006 | 3 | |
August, 2006 | 11 |
Favourite Files
Filename | Total Edits |
---|---|
modifier.c | 32 |
buttons_editing.c | 23 |
DNA_modifier_types.h | 18 |
DerivedMesh.c | 7 |
customdata.c | 4 |
editobject.c | 3 |
subsurf_ccg.c | 3 |
BKE_customdata.h | 3 |
editface.c | 2 |
BL_SkinDeformer.cpp | 2 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 4 | 0.1 |
Modified | 164 | 3.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 2 713 | 55.4 |
Lines Removed | 934 | 19.1 |
Latest commits
November 11, 2012, 04:53 (GMT) |
Fix #32398: Mirror modifier with "Merge" enabled producing pairs of faces sharing the same set of vertices. Modified the CDDM_merge_verts function (currently only used by the Mirror modifier) to skip faces using all merged vertices. |
August 5, 2008, 14:42 (GMT) |
Fix for [#17421] Issue with Displace modifier not updating with animated textures I have added a dependsOnTime function for the Displace modifier which checks if the displacement texture has IPOs, is a plugin, or uses an animated image. |
August 4, 2008, 16:44 (GMT) |
Fix for [#17291] Array modifier merge caps leaves a whole This code was missing a test_index_face call after merging, so it was making quads with v4 == 0. |
August 4, 2008, 14:49 (GMT) |
Fix for [#17376] Applying mirror modifier does not respect UV pinning. The custom data system wasn't swapping pinning or selection flags for MTFace data when face vertices were reordered. |
July 9, 2008, 15:54 (GMT) |
Fixed bug #14510 - wave modifier crash CDDM_apply_vert_coords needs a CDDerivedMesh, but it was getting a CCGDerivedMesh from the preceding Subsurf modifier. This fix just makes a CDDerivedMesh copy of the supplied DerivedMesh rather than using it directly. |
June 18, 2008, 15:22 (GMT) |
Patch #8882 - Falloff in the wave modifier This patch adds the ability to specify a falloff radius in the Wave modifier. Currently only linear falloff is supported. Thanks to Michael Fox for the patch! |
June 12, 2008, 15:43 (GMT) |
Patch #8613 - Vertex groups in the mirror modifier. This patch re-assigns the mirrored data to use vertex groups with "mirrored" names (e.g. L_arm -> R_arm, Leg.R -> Leg.L etc.). Vertex groups with the "mirrored" names must already exist in the base mesh. This means that it is no longer necessary to apply the mirror modifier in order to rig the mirrored data independently. Thanks to Michael Fox for the patch! |
September 9, 2007, 18:03 (GMT) |
Fix for edgesplit crashes reported in bugs 6695 and 7142. The problem, as found by Riku Palomäki, was that "bridge" vertices (which connect two or more faces that don't share edges) were not being included in the maximum final vertex count calculation (used for memory allocation, hence the crashes). Unfortunately Riku's patch actually stopped bridge vertices from being split correctly, so I have fixed the problem by adding the maximum number of vertices that can be generated from bridge vertices to the maximum final vertex count. Thanks to Riku Palomäki for finding the cause! |
May 16, 2007, 17:20 (GMT) |
Fixed editmode post-modifier normal calculation for the case where there are only deform modifiers in the stack. This was an old bug: a typo caused quad face normals to be calculated using the same vertex twice, giving bad normals. |
May 16, 2007, 15:19 (GMT) |
Fixed the "Enable modifier during editmode" button for the case when there are only deform modifiers in the stack. The code that copied the cage mesh to the final mesh didn't check for vertex coordinates; I have added this check. |
MiikaHweb - Blender Git Statistics v1.06