Blender Git Loki
Git Commits -> Revision deb71ce
Revision deb71ce by Campbell Barton (master) May 27, 2021, 06:44 (GMT) |
Undo: resolve inefficient edit-mesh memory use with multiple objects When editing more than 1 object at a time, complete copies of each mesh were being stored. Now the most recent undo-data for each mesh is used (when available). |
Commit Details:
Full Hash: deb71cef38b6482d513d2e85dc540b40419897e8
Parent Commit: a10e41b
Lines Changed: +72, -8
1 Modified Path:
/source/blender/editors/mesh/editmesh_undo.c (+72, -8) (Diff)