Blender Git Loki

Git Commits -> Revision df5e551

Revision df5e551 by Nicholas Bishop (master)
March 27, 2012, 13:08 (GMT)
Fix bug 30697, strange shading on array modifier with offset object.

* An offset object can rotate output, so need to update normals to
reflect that. Fix by adding a normals recalc, but only if there's an
offset object.

* Added BMESH_TODO comment to check whether there are other cases were
normals need to be updated.

Commit Details:

Full Hash: df5e551535d3954e6e46a9367f8c9b77e29946f4
SVN Revision: 45215
Parent Commit: f71f09d
Lines Changed: +9, -0

1 Modified Path:

/source/blender/modifiers/intern/MOD_array.c (+9, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021