Blender Git Commit Log
Git Commits -> Revision df5e551
Revision df5e551 by Nicholas Bishop (master) March 27, 2012, 13:08 (GMT) |
Fix bug 30697, strange shading on array modifier with offset object. * An offset object can rotate output, so need to update normals to reflect that. Fix by adding a normals recalc, but only if there's an offset object. * Added BMESH_TODO comment to check whether there are other cases were normals need to be updated. |
Commit Details:
Full Hash: df5e551535d3954e6e46a9367f8c9b77e29946f4
SVN Revision: 45215
Parent Commit: f71f09d
Lines Changed: +9, -0
1 Modified Path:
/source/blender/modifiers/intern/MOD_array.c (+9, -0) (Diff)