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Git Commits -> Revision dfdfa3d
Revision dfdfa3d by Campbell Barton (master) March 9, 2012, 06:04 (GMT) |
code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math funcs. added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too. |
Commit Details:
Full Hash: dfdfa3d51b48a6bffd90779a1778dcf0e9a751e4
SVN Revision: 44760
Parent Commit: 4251746
Lines Changed: +263, -230
22 Modified Paths:
/source/blender/blenkernel/intern/collision.c (+87, -87) (Diff)
/source/blender/blenkernel/intern/constraint.c (+1, -2) (Diff)
/source/blender/blenkernel/intern/implicit.c (+61, -62) (Diff)
/source/blender/blenkernel/intern/mesh.c (+6, -6) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/sketch.c (+2, -3) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+8, -0) (Diff)
/source/blender/blenlib/BLI_utildefines.h (+0, -12) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+45, -0) (Diff)
/source/blender/blenlib/intern/scanfill.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_interp.c (+1, -1) (Diff)
/source/blender/editors/armature/editarmature_generate.c (+14, -20) (Diff)
/source/blender/editors/armature/reeb.c (+12, -12) (Diff)
/source/blender/editors/mesh/meshtools.c (+5, -5) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+5, -4) (Diff)
/source/blender/editors/transform/transform_conversions.c (+4, -4) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_normal.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal.c (+1, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/constraint.c (+1, -2) (Diff)
/source/blender/blenkernel/intern/implicit.c (+61, -62) (Diff)
/source/blender/blenkernel/intern/mesh.c (+6, -6) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/sketch.c (+2, -3) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+8, -0) (Diff)
/source/blender/blenlib/BLI_utildefines.h (+0, -12) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+45, -0) (Diff)
/source/blender/blenlib/intern/scanfill.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_interp.c (+1, -1) (Diff)
/source/blender/editors/armature/editarmature_generate.c (+14, -20) (Diff)
/source/blender/editors/armature/reeb.c (+12, -12) (Diff)
/source/blender/editors/mesh/meshtools.c (+5, -5) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+5, -4) (Diff)
/source/blender/editors/transform/transform_conversions.c (+4, -4) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_normal.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal.c (+1, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+4, -4) (Diff)