Blender Git Loki
Git Commits -> Revision e02b9c8
Revision e02b9c8 by Mitchell Stokes (master) March 20, 2014, 06:57 (GMT) |
BGE: Adding support for the Cast Only material option. Note: This does not add support for the option in the viewport. |
Commit Details:
Full Hash: e02b9c8a45266993e5cefb71d55234128aca208c
Parent Commit: 9d4b54b
Lines Changed: +18, -2
6 Modified Paths:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+5, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+3, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+3, -0) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+5, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+3, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+3, -0) (Diff)