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Git Commits -> Revision e07b245
Revision e07b245 by Philipp Oeser (master) April 29, 2020, 09:06 (GMT) |
Armature posemode: add mouse independent "Select Linked" operator The current "Select Linked" operator works based on mouse position and makes no sense to call from the menus and was removed in rB536055e1ee0b. This patch adds an operator independent from mouse position that just selects all bones in relation to selected bones (and adds back menu entries, adds keymap entry CTRL+L). The original operator is renamed to 'select_linked_pick' internally (this is now more in line to how "Select Linked" works for meshes, curves etc) ref T76071 Maniphest Tasks: T76071 Differential Revision: https://developer.blender.org/D7542 |
Commit Details:
Full Hash: e07b245fe1f41cab13d772c3e26adc2521126324
Parent Commit: afeddd4
Lines Changed: +66, -6
5 Modified Paths:
/release/scripts/presets/keyconfig/keymap_data/blender_default.py (+2, -1) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+1, -0) (Diff)
/source/blender/editors/armature/armature_intern.h (+1, -0) (Diff)
/source/blender/editors/armature/armature_ops.c (+1, -0) (Diff)
/source/blender/editors/armature/pose_select.c (+61, -5) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+1, -0) (Diff)
/source/blender/editors/armature/armature_intern.h (+1, -0) (Diff)
/source/blender/editors/armature/armature_ops.c (+1, -0) (Diff)
/source/blender/editors/armature/pose_select.c (+61, -5) (Diff)