Blender Git Loki
Git Commits -> Revision e11cd5a
Revision e11cd5a by Campbell Barton (master) September 21, 2008, 05:38 (GMT) |
game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case |
Commit Details:
Full Hash: e11cd5a962803747ce3c0bddaef73a47d8938b63
SVN Revision: 16645
Parent Commit: 2064f55
Lines Changed: +84, -17
8 Modified Paths:
/intern/SoundSystem/SConscript (+3, -0) (Diff)
/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp (+16, -1) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+46, -8) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.h (+6, -4) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp (+2, -1) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SConscript (+6, -1) (Diff)
/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp (+16, -1) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+46, -8) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.h (+6, -4) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp (+2, -1) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SConscript (+6, -1) (Diff)