Blender Git Loki
Git Commits -> Revision e1a5421
Revision e1a5421 by Campbell Barton (master) March 25, 2013, 02:41 (GMT) |
code cleanup: - remove unused defines. - quiet some shadow warnings. - bevel, ifdef out some asserts that are too common. - style |
Commit Details:
Full Hash: e1a54214bbed9b32e1aee0e849ae654c495afa80
SVN Revision: 55562
Parent Commit: 153eea5
Lines Changed: +100, -89
34 Modified Paths:
/intern/ghost/intern/GHOST_WindowX11.cpp (+0, -2) (Diff)
/source/blender/blenkernel/BKE_brush.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/brush.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+1, -1) (Diff)
/source/blender/bmesh/tools/bmesh_bevel.c (+7, -2) (Diff)
/source/blender/collada/collada_utils.cpp (+2, -2) (Diff)
/source/blender/compositor/operations/COM_CompositorOperation.cpp (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image_2d.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_stroke.c (+3, -2) (Diff)
/source/blender/editors/space_file/file_ops.c (+3, -4) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+6, -3) (Diff)
/source/blender/imbuf/intern/anim_movie.c (+4, -2) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+4, -4) (Diff)
/source/blender/python/intern/bpy_app_ffmpeg.c (+2, -0) (Diff)
/source/blender/python/intern/bpy_library.c (+5, -5) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/Value.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterBase.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterBlueScreen.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterColor.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterNormal.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+8, -8) (Diff)
/source/gameengine/VideoTexture/ImageBuff.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+12, -12) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+4, -4) (Diff)
/source/gameengine/VideoTexture/Texture.cpp (+6, -6) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+3, -3) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+2, -2) (Diff)
/source/blender/blenkernel/BKE_brush.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/brush.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+1, -1) (Diff)
/source/blender/bmesh/tools/bmesh_bevel.c (+7, -2) (Diff)
/source/blender/collada/collada_utils.cpp (+2, -2) (Diff)
/source/blender/compositor/operations/COM_CompositorOperation.cpp (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image_2d.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_stroke.c (+3, -2) (Diff)
/source/blender/editors/space_file/file_ops.c (+3, -4) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+6, -3) (Diff)
/source/blender/imbuf/intern/anim_movie.c (+4, -2) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+4, -4) (Diff)
/source/blender/python/intern/bpy_app_ffmpeg.c (+2, -0) (Diff)
/source/blender/python/intern/bpy_library.c (+5, -5) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/Value.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterBase.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterBlueScreen.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterColor.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterNormal.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+8, -8) (Diff)
/source/gameengine/VideoTexture/ImageBuff.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+12, -12) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+4, -4) (Diff)
/source/gameengine/VideoTexture/Texture.cpp (+6, -6) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+3, -3) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+2, -2) (Diff)