Blender Git Loki
Git Commits -> Revision e21853a
Revision e21853a by Mike Erwin (master) September 17, 2016, 11:54 (GMT) |
OpenGL: streamline font rendering Ignore texture matrix in the shader, stop messing with texture matrix in BLF code. Use linear screen-space interpolation instead of perspective. Avoid redundant call to glMatrixMode. |
Commit Details:
Full Hash: e21853abb9fee9936f0a2d257a5b110535f0937e
Parent Commit: 1b1275f
Lines Changed: +5, -12