Blender Git Loki
Git Commits -> Revision e226460
Revision e226460 by Jeroen Bakker (master) March 19, 2019, 14:43 (GMT) |
Workbench: World Clipping For Specular Transparent When Specular Transparent materials are used the world clipping did not work on the transparent materials. The reason was that the accum shaders did not vary on the existance of the clipping planes This patch will variate the accum shaders when clipping planes are active. Reviewed By: fclem Maniphest Tasks: T61023 |
Commit Details:
Full Hash: e226460dd35b1439092888f280b00e7993d78f13
Parent Commit: 9b8eef9
Lines Changed: +8, -6