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Git Commits -> Revision e226460

Revision e226460 by Jeroen Bakker (master)
March 19, 2019, 14:43 (GMT)
Workbench: World Clipping For Specular Transparent

When Specular Transparent materials are used the world clipping
did not work on the transparent materials. The reason was that the
accum shaders did not vary on the existance of the clipping planes

This patch will variate the accum shaders when clipping planes are
active.

Reviewed By: fclem

Maniphest Tasks: T61023

Commit Details:

Full Hash: e226460dd35b1439092888f280b00e7993d78f13
Parent Commit: 9b8eef9
Lines Changed: +8, -6

4 Modified Paths:

/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+4, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021