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Git Commits -> Revision e2f0b4a
Revision e2f0b4a by Jeroen Bakker (master) December 7, 2021, 09:33 (GMT) |
Cleanup: Use rcti marking dirty regions when texture painting. Dirty regions when painting are not using rcti. Meaning less understandable code. Found issue when refactoring the image_gpu partial update. In a future change gpu partial update API will be using rcti also what makes the code even cleaner. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D13260 |
Commit Details:
Full Hash: e2f0b4a0cbe5934dbd591caa53f9259eee431cee
Parent Commit: 1de3636
Lines Changed: +42, -49
5 Modified Paths:
/source/blender/blenlib/BLI_rect.h (+1, -0) (Diff)
/source/blender/blenlib/intern/rct.c (+9, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+18, -24) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+10, -22) (Diff)
/source/blender/editors/sculpt_paint/paint_intern.h (+4, -3) (Diff)
/source/blender/blenlib/intern/rct.c (+9, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+18, -24) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+10, -22) (Diff)
/source/blender/editors/sculpt_paint/paint_intern.h (+4, -3) (Diff)