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Git Commits -> Revision e3f0b6d
Revision e3f0b6d by Jacques Lucke (master) February 18, 2021, 09:24 (GMT) |
Geometry Nodes: support accessing vertex colors This makes vertex colors available in geometry nodes similar to how uvs are available. They can be used using the attribute system. Vertex colors are stored per corner (as are uvs, but not like vertex weights). Ref T84297. Differential Revision: https://developer.blender.org/D10454 |
Commit Details:
Full Hash: e3f0b6d5cbe5d34ac43568090c52a84dc51e579e
Parent Commit: 999abee
Lines Changed: +114, -41
1 Modified Path:
/source/blender/blenkernel/intern/attribute_access.cc (+114, -41) (Diff)