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Git Commits -> Revision e3fda55

Revision e3fda55 by Campbell Barton (master)
June 14, 2009, 06:03 (GMT)
changing the scale of a sleeping object wasnt working with bullet.

Example is a cube that lands on a plane, sleeps after some time, a script changes the scale.
It would still use the scale when the object first went to sleep.

reported on blenderartist.
http://blenderartists.org/forum/showthread.php?t=158617

Commit Details:

Full Hash: e3fda550ba4aa784130d2e40ef3c6c9f262d1379
SVN Revision: 20869
Parent Commit: bde991d
Lines Changed: +1, -0

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021