Blender Git Loki
Git Commits -> Revision e425e98
Revision e425e98 by Jeroen Bakker (master) May 21, 2019, 14:06 (GMT) |
OffscreenRendering: Fix Incorrect Window Coordinates When doing offscreen rendering (Viewport Render or Sequencer Scene strip) EEVEE and workbench used the wrong window coordinates. These coordinates included the border that was not drawn. Reviewed By: brecht Maniphest Tasks: T64505 Differential Revision: https://developer.blender.org/D4864 |
Commit Details:
Full Hash: e425e98475139733dbfb1da71a39edbad60ed8e1
Parent Commit: 7fe483b
Lines Changed: +28, -10
5 Modified Paths:
/source/blender/editors/gpencil/gpencil_fill.c (+2, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+22, -6) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space_api.c (+1, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+22, -6) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space_api.c (+1, -1) (Diff)