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Git Commits -> Revision e425e98

Revision e425e98 by Jeroen Bakker (master)
May 21, 2019, 14:06 (GMT)
OffscreenRendering: Fix Incorrect Window Coordinates

When doing offscreen rendering (Viewport Render or Sequencer Scene
strip) EEVEE and workbench used the wrong window coordinates. These
coordinates included the border that was not drawn.

Reviewed By: brecht

Maniphest Tasks: T64505

Differential Revision: https://developer.blender.org/D4864

Commit Details:

Full Hash: e425e98475139733dbfb1da71a39edbad60ed8e1
Parent Commit: 7fe483b
Lines Changed: +28, -10

5 Modified Paths:

/source/blender/editors/gpencil/gpencil_fill.c (+2, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+22, -6) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space_api.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021