Blender Git Loki
Git Commits -> Revision e468958
Revision e468958 by Dalai Felinto (master) January 26, 2011, 22:16 (GMT) |
bge fix: debug text didn't have GL_DEPTH disabled - text got clipped when we have objects too close to the camera fix only in embed bge, blenderplayer seems to be doing differently. -- reported live by Mike Pan |
Commit Details:
Full Hash: e46895811e4c9a4206090bccadd9cd1fd98971aa
SVN Revision: 34515
Parent Commit: 0fb785a
Lines Changed: +2, -1
1 Modified Path:
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+2, -1) (Diff)