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Git Commits -> Revision e54f51c
Revision e54f51c by Kester Maddock (master) December 6, 2004, 11:10 (GMT) |
Fix numerical precision issue in physics. Dividing by a number too close to zero would make the impulse response normal large hence the jittering. |
Commit Details:
Full Hash: e54f51c462592eb297dfa38314f4a9802d57bf95
SVN Revision: 3604
Parent Commit: 85a8203
Lines Changed: +8, -8
1 Modified Path:
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp (+8, -8) (Diff)