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Git Commits -> Revision e83ad46

July 3, 2018, 17:30 (GMT)
Refactor RIM FX to use Blur

The RIM now is done in two passes and the rim can be blured.

Commit Details:

Full Hash: e83ad4671fb4822c3ec61ad36621ec5aa6e256a3
Parent Commit: 49a442b
Lines Changed: +375, -181

2 Added Paths:

/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_prepare_frag.glsl (+121, -0) (View)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl (+72, -0) (View)

1 Deleted Path:

/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_frag.glsl (+0, -134)

7 Modified Paths:

/source/blender/draw/CMakeLists.txt (+2, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+13, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+8, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader_fx.c (+150, -37) (Diff)
/source/blender/makesdna/DNA_shader_fx_types.h (+3, -2) (Diff)
/source/blender/makesrna/intern/rna_shader_fx.c (+4, -4) (Diff)
/source/blender/shader_fx/intern/FX_shader_rim.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021