Blender Git Commit Log
Git Commits -> Revision e83ad46
Revision e83ad46 by Antonio Vazquez (temp-greasepencil-vfx) July 3, 2018, 17:30 (GMT) |
Refactor RIM FX to use Blur The RIM now is done in two passes and the rim can be blured. |
Commit Details:
Full Hash: e83ad4671fb4822c3ec61ad36621ec5aa6e256a3
Parent Commit: 49a442b
Lines Changed: +375, -181
2 Added Paths:
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_prepare_frag.glsl (+121, -0) (View)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl (+72, -0) (View)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl (+72, -0) (View)
1 Deleted Path:
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_frag.glsl (+0, -134)
7 Modified Paths:
/source/blender/draw/CMakeLists.txt (+2, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+13, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+8, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader_fx.c (+150, -37) (Diff)
/source/blender/makesdna/DNA_shader_fx_types.h (+3, -2) (Diff)
/source/blender/makesrna/intern/rna_shader_fx.c (+4, -4) (Diff)
/source/blender/shader_fx/intern/FX_shader_rim.c (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+13, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+8, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader_fx.c (+150, -37) (Diff)
/source/blender/makesdna/DNA_shader_fx_types.h (+3, -2) (Diff)
/source/blender/makesrna/intern/rna_shader_fx.c (+4, -4) (Diff)
/source/blender/shader_fx/intern/FX_shader_rim.c (+2, -2) (Diff)