Blender Git Loki
Git Commits -> Revision e868f22
Revision e868f22 by Ton Roosendaal (master) October 14, 2006, 10:21 (GMT) |
New shadow feature: Irregular Shadow Buffers Full log: http://www.blender3d.org/cms/Irregular_Shadow_Buffe.785.0.html In short: this is a shadow buffer approach that always results in crispy shadows, independent of lamp buffer size or zoom level. This shadow buffer system also supports transparent shadow. This is part of work on refreshing Shadow Buffers in Blender. You now can choose of two types (Classical, Irregular). More types will follow. Also quality issues for Classical shadow buffers are going to be reviewed, especially to solve the lousy Biasing. For the CVS log record; it is based on articles: Gregory Johnson et al, University of Texas, Austin. (Regular grid method). Timo Aila and Samuli Laine, Helsinki University of Technology. (BSP method). |
Commit Details:
Full Hash: e868f223dcef75ef7ea7e6df1e1e02ef0cc97d83
SVN Revision: 8636
Parent Commit: babb95c
Lines Changed: +1381, -91
15 Modified Paths:
/source/blender/blenkernel/intern/object.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+7, -5) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+7, -2) (Diff)
/source/blender/makesdna/DNA_material_types.h (+2, -0) (Diff)
/source/blender/render/extern/include/RE_shader_ext.h (+1, -0) (Diff)
/source/blender/render/intern/include/render_types.h (+11, -3) (Diff)
/source/blender/render/intern/include/shadbuf.h (+44, -0) (Diff)
/source/blender/render/intern/include/zbuf.h (+11, -5) (Diff)
/source/blender/render/intern/source/convertblender.c (+5, -3) (Diff)
/source/blender/render/intern/source/pipeline.c (+2, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+26, -7) (Diff)
/source/blender/render/intern/source/shadbuf.c (+1207, -26) (Diff)
/source/blender/render/intern/source/zbuf.c (+23, -14) (Diff)
/source/blender/src/buttons_shading.c (+32, -22) (Diff)
/source/blender/src/drawobject.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+7, -5) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+7, -2) (Diff)
/source/blender/makesdna/DNA_material_types.h (+2, -0) (Diff)
/source/blender/render/extern/include/RE_shader_ext.h (+1, -0) (Diff)
/source/blender/render/intern/include/render_types.h (+11, -3) (Diff)
/source/blender/render/intern/include/shadbuf.h (+44, -0) (Diff)
/source/blender/render/intern/include/zbuf.h (+11, -5) (Diff)
/source/blender/render/intern/source/convertblender.c (+5, -3) (Diff)
/source/blender/render/intern/source/pipeline.c (+2, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+26, -7) (Diff)
/source/blender/render/intern/source/shadbuf.c (+1207, -26) (Diff)
/source/blender/render/intern/source/zbuf.c (+23, -14) (Diff)
/source/blender/src/buttons_shading.c (+32, -22) (Diff)
/source/blender/src/drawobject.c (+2, -2) (Diff)