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Git Commits -> Revision e8eefbf
Revision e8eefbf by Brecht Van Lommel (master) June 13, 2011, 11:36 (GMT) |
Fix #27635: GLSL filter uniform variable not set for group instance. The problem was that SCA_2DFilterActuator was defining and using a variable called "m_gameObj", when it should be using "m_gameobj" as defined by SCA_ILogicBrick. The way it was, reparenting did only half the work required to duplicate the actuator. Patch by Alex Fraser, thanks! |
Commit Details:
Full Hash: e8eefbf757a4efae618809d3c54f4c5594b9daf0
SVN Revision: 37446
Parent Commit: 1b1fdd7
Lines Changed: +3, -4