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Git Commits -> Revision e92940c
Revision e92940c by Clément Foucault (master) June 23, 2017, 23:08 (GMT) |
Eevee: Planar Reflection: Add contact hardening normal distortion. Save radial distance to camera in alpha channel of the planar probe. Use this distance to modulate distortion intensity when shading the surface. |
Commit Details:
Full Hash: e92940c6f38d587f7fd823631403adae0e3e5b72
Parent Commit: a659364
Lines Changed: +34, -4
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+8, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/default_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+22, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+8, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/default_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+22, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+2, -2) (Diff)