Blender Git Loki

Git Commits -> Revision e972776

February 21, 2018, 18:59 (GMT)
Calculate UVs while drawing

Now the UV while drawing is calculated using same logic used in final UV.

There will be differences between drawing and final due simplify and smooth postprocessing, but the look is more similar now.

Commit Details:

Full Hash: e9727767a2a066985633bc6e0048e22907b1ca5b
Parent Commit: f3370eb
Lines Changed: +61, -44

4 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_geom.c (+5, -42) (Diff)
/source/blender/editors/gpencil/gpencil_paint.c (+18, -2) (Diff)
/source/blender/editors/gpencil/gpencil_utils.c (+37, -0) (Diff)
/source/blender/editors/include/ED_gpencil.h (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021