Blender Git Loki
Git Commits -> Revision ea67f55
Revision ea67f55 by Sergey Sharybin (master) October 27, 2015, 15:01 (GMT) |
Compositor: Add Invert option to the movie clip stabilization node This appears to be really common workflow when you stabilize shot to make compo easier (roto, some effects and so) and then re-introduce the motion back. Surely it's doable with some magic nodes and manual network for transforming but such workflow is too common in VFX to resist adding one small option in single node for this. |
Commit Details:
Full Hash: ea67f55b87e362e4e46097d88236639e6c2ea472
Parent Commit: b2f5719
Lines Changed: +37, -8
6 Modified Paths:
/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp (+14, -8) (Diff)
/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp (+10, -0) (Diff)
/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h (+2, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+5, -0) (Diff)
/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp (+10, -0) (Diff)
/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h (+2, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+5, -0) (Diff)