Blender Git Loki
Git Commits -> Revision ee4527b
October 18, 2019, 11:35 (GMT) |
Depsgraph: Avoid threading for trivial operations Found this while looking into T70463, solves the high spinning times mentioned in T70463#791026. Sounds logical that iterating over an array to modify a single property is faster than doing it in threads. But strangely, doing it for both nodes and its components is still faster in threads here. Gives extra speedup with a file mentioned in the report. Reviewed By: brecht, mont29 Differential Revision: https://developer.blender.org/D6017 |
Commit Details:
Full Hash: ee4527b32a85058501d42f091c9d2fcb330d841f
Parent Commit: 05b5b97
Committed By: YimingWu
Lines Changed: +20, -73