Blender Git Loki
Git Commits -> Revision eea22dd
Revision eea22dd by Clément Foucault (master) October 8, 2018, 15:20 (GMT) |
Workbench: Smoke: Fix display Includes the following fixes - Fix smoke texture creation: data was interpreted as Byte instead of Floats. - Fix Velocity texture not being free after draw: also was causing crashes. - Fix display_thickness not being copied during COW. - Fix Blending and general volume rendering algorithm. - Add Volume Shadowing support. |
Commit Details:
Full Hash: eea22dd5ef0aaf58066bbff460315c8867741920
Parent Commit: ba3ef44
Lines Changed: +61, -44
6 Modified Paths:
/source/blender/blenkernel/intern/smoke.c (+1, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl (+28, -22) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_volume_vert.glsl (+5, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_volume.c (+3, -1) (Diff)
/source/blender/draw/modes/object_mode.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+23, -17) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl (+28, -22) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_volume_vert.glsl (+5, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_volume.c (+3, -1) (Diff)
/source/blender/draw/modes/object_mode.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+23, -17) (Diff)