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Git Commits -> Revision ef14d31

Revision ef14d31 by Sergey Sharybin (master)
April 23, 2011, 09:07 (GMT)
Sculpting on shapekeys
======================

All this work with sculpting on armatured/deformed mesh allowed to
implement sculpting on non-locked keys very easy -- just use the same
approach of propagating offsets from deformed PBVH to "sculpting layer".

- If key is locked, then old logic would be used.
- If there's multires modifier enabled, sculpting would happen on multires.

Commit Details:

Full Hash: ef14d310a056d2af484d866acaf512fa80f8442d
SVN Revision: 36295
Parent Commit: 8ca9dc3
Lines Changed: +20, -8

2 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+13, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+7, -7) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021