Blender Git Loki
Git Commits -> Revision ef1af9f
Revision ef1af9f by Campbell Barton (master) April 4, 2013, 09:20 (GMT) |
fix [#34802] Individual Transformation Confusing in Edit Mode Individual transformation now works in editmode mesh faces/edge, armature bones and metaballs. |
Commit Details:
Full Hash: ef1af9f9c41a9cb33550bcaf396023ff840a3dab
SVN Revision: 55771
Parent Commit: 82636ab
Lines Changed: +147, -109
6 Modified Paths:
/source/blender/bmesh/intern/bmesh_marking.c (+1, -1) (Diff)
/source/blender/editors/transform/transform.h (+12, -12) (Diff)
/source/blender/editors/transform/transform_constraints.c (+32, -23) (Diff)
/source/blender/editors/transform/transform_conversions.c (+83, -54) (Diff)
/source/blender/editors/transform/transform_orientations.c (+7, -7) (Diff)
/source/blender/editors/transform/transform_snap.c (+12, -12) (Diff)
/source/blender/editors/transform/transform.h (+12, -12) (Diff)
/source/blender/editors/transform/transform_constraints.c (+32, -23) (Diff)
/source/blender/editors/transform/transform_conversions.c (+83, -54) (Diff)
/source/blender/editors/transform/transform_orientations.c (+7, -7) (Diff)
/source/blender/editors/transform/transform_snap.c (+12, -12) (Diff)