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Git Commits -> Revision f0db5e8
Revision f0db5e8 by Sergey Sharybin (master) February 8, 2012, 11:04 (GMT) |
Fix for duplicated vertices in UV sphere when it's creating with large radius. Issue was caused by not enough threshold limit used for removing doubles. Switched to adoptive threshold value calculation based on smallest length of segments in meridians and parallels. |
Commit Details:
Full Hash: f0db5e87350ebb984708d2147b92dcd7a2e72ab3
SVN Revision: 43983
Parent Commit: 65f454a
Lines Changed: +14, -1
1 Modified Path:
/source/blender/editors/mesh/editmesh_add.c (+14, -1) (Diff)