Blender Git Loki
Git Commits -> Revision f2eb589
July 2, 2016, 10:15 (GMT) |
Calculate barycentric interpolation weights using a simple kdTree method. This method uses the 3 closest points on the scalp for defining interpolation weights. This method has drawbacks in cases of thin geometry, but it is simple to implement. |
Commit Details:
Full Hash: f2eb589201bcde4cd7a1db1f3dfbf9f54dbb5a58
Parent Commit: 976c0cd
Lines Changed: +63, -4