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Git Commits -> Revision f310621
Revision f310621 by Ton Roosendaal (master) December 14, 2004, 18:12 (GMT) |
Bug fix #2016 Particles added to mesh being deformed with Armature crashes. Bug introduced with 2.33, particle collisions... leon added some fancy updates for actions and armature displists there, which are highly disputable. I left it in, because I didn't see it was actually new. Note: particles added while updating mesh with armatures is not supported, it will shoot particles from original location. What does work, is static particles. |
Commit Details:
Full Hash: f3106212e86476fcbd417d3d2d8876625b6e029a
SVN Revision: 3654
Parent Commit: 65d5d12
Lines Changed: +0, -21
1 Modified Path:
/source/blender/blenkernel/intern/effect.c (+0, -21) (Diff)