Blender Git Loki
Git Commits -> Revision f3a6fe1
Revision f3a6fe1 by Clément Foucault (tmp-overlay-engine) November 1, 2019, 14:40 (GMT) |
Overlay Engine: Initial Commit This merges all overlay draw engines into one unique engine. The goal here is to have more flexibility on how to draw overlays and overcome some of the current design limitation. |
Commit Details:
Full Hash: f3a6fe1c73f1989bc154b6fbb8d624c6ea26cc3b
Parent Commit: 3d40121
Lines Changed: +934, -175
11 Added Paths:
/source/blender/draw/engines/overlay/overlay_engine.c (+197, -0) (View)
/source/blender/draw/engines/overlay/overlay_engine.h (+28, -0) (View)
/source/blender/draw/engines/overlay/overlay_facing.c (+58, -0) (View)
/source/blender/draw/engines/overlay/overlay_private.h (+96, -0) (View)
/source/blender/draw/engines/overlay/overlay_shader.c (+119, -0) (View)
/source/blender/draw/engines/overlay/overlay_wireframe.c (+273, -0) (View)
/source/blender/draw/engines/overlay/shaders/facing_frag.glsl (+9, -0) (View)
/source/blender/draw/engines/overlay/shaders/facing_vert.glsl (+12, -0) (View)
/source/blender/draw/engines/overlay/shaders/wireframe_frag.glsl (+23, -0) (View)
/source/blender/draw/engines/overlay/shaders/wireframe_geom.glsl (+60, -0) (View)
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+42, -0) (View)
/source/blender/draw/engines/overlay/overlay_engine.h (+28, -0) (View)
/source/blender/draw/engines/overlay/overlay_facing.c (+58, -0) (View)
/source/blender/draw/engines/overlay/overlay_private.h (+96, -0) (View)
/source/blender/draw/engines/overlay/overlay_shader.c (+119, -0) (View)
/source/blender/draw/engines/overlay/overlay_wireframe.c (+273, -0) (View)
/source/blender/draw/engines/overlay/shaders/facing_frag.glsl (+9, -0) (View)
/source/blender/draw/engines/overlay/shaders/facing_vert.glsl (+12, -0) (View)
/source/blender/draw/engines/overlay/shaders/wireframe_frag.glsl (+23, -0) (View)
/source/blender/draw/engines/overlay/shaders/wireframe_geom.glsl (+60, -0) (View)
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+42, -0) (View)
5 Deleted Paths:
/source/blender/draw/modes/shaders/overlay_face_orientation_frag.glsl (+0, -9)
/source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl (+0, -12)
/source/blender/draw/modes/shaders/overlay_face_wireframe_frag.glsl (+0, -23)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+0, -60)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+0, -42)
/source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl (+0, -12)
/source/blender/draw/modes/shaders/overlay_face_wireframe_frag.glsl (+0, -23)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+0, -60)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+0, -42)