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Git Commits -> Revision f432054
Revision f432054 by Alexander Gavrilov December 29, 2020, 16:56 (GMT) |
Limit Rotation: add an Euler Order option and orthogonalize the matrix. Since Limit Rotation is based on Euler decomposition, it should allow specifying the order to use for the same reasons as Copy Rotation does, namely, if the bone uses Quaternion rotation for its animation channels, there is no way to choose the order for the constraint. In addition, add a call to orthogonalize the matrix before processing for the same reasons as D8915, and an early exit in case no limits are enabled for a bit of extra efficiency. Since the constraint goes through Euler decomposition, it would remove shear even before the change, but the rotation won't make much sense. Differential Revision: https://developer.blender.org/D9626 |
Commit Details:
Full Hash: f432054ad9c1d751351f80f21f0f37e5e9d7502e
Parent Commit: 83a661b
Lines Changed: +29, -2