Blender Git Loki
Git Commits -> Revision f487a15
July 24, 2016, 00:51 (GMT) |
Cycles: Use the prefiltered shadow feature for denoising This commit finally adds the prefiltered shadow feature to the main denoising algorithm. Doing so improves detail preservation a lot: Although the main focus are sharp shadow edges, it actually also helps for Ambient-Occlusion-like and geometric details. The only issue is that some geometric edges might be a bit noisier after denoising, but that will be fixed in the future by downweighting the shadow feature when the geometric changes (normals and depth features) are strong. |
Commit Details:
Full Hash: f487a153359ef2d37aa993f5d294fd6c4e86abdb
Parent Commit: 170c70b
Lines Changed: +81, -48